I played through the first bit (half? ish?) of Thief:TDP back in 2000, and yes, headphones and a dark room. I would routinely skulk in shadows thereafter...
That timing also meant I got to pop down the hall and meet some of the creators while BuzzPad was colo'd with the failed startup I was at, and that combination of things/environment had a big impact on the plot of novel #2, due out any day now...
no subject
That timing also meant I got to pop down the hall and meet some of the creators while BuzzPad was colo'd with the failed startup I was at, and that combination of things/environment had a big impact on the plot of novel #2, due out any day now...
Haven't played System Shock at all, tho.