jducoeur: (Default)
jducoeur ([personal profile] jducoeur) wrote2009-03-25 11:36 pm
Entry tags:

Seeking office horror stories

I seem to have accidentally wound up with the high concept for my game for Intercon next year. (As so often, it's all Christian's fault: he is always a font of game ideas.)

To that end, I am looking for any and all ideas for Drip -- the water-cooler horror game. It's going to be a vicious satire of All Things Office. The ideas are already flowing pretty quickly, but I welcome more: if you have character ideas, situations or just war stories about Office Life, send them along and I might work them in. Feel free to brainstorm wildly: weird and unlikely isn't necessarily a bar here. (Those who remember Panel will know how willing I am to get downright strange in my scenarios.)

(No, [livejournal.com profile] tpau, I'm not bidding it yet. Among other things, I haven't figured out the game's scope yet. It might be a one-hour 10-person Z game, a two-hour 20-person Sunday-or-Friday game, or a full four-hour 25-to-30-person slot. Once I understand how big the game is, I can think about bidding it...)

Re: More... (yep, all these are real)

[identity profile] learnedax.livejournal.com 2009-04-02 03:09 pm (UTC)(link)
On the fridge, I have often found that shared ones get so vile-smelling that it wouldn't be a big leap to make it like the Long Dark Tea-Time of the Soul fridge, simply unopened by anyone for months now...

On muting, a recent group of mine was on a conference call where the (religious organization) customer was demanding to know when they could look at the work we'd just started, and one of us, assuming we were on mute, sotto voce remarked "when it's fucking done!".