This is one reason to run at Intercon. It's an all-LARP convention; we've been at this hotel for *many* years; and we take up much of the hotel. (Including all of the function space.) They are very used to us.
And really, by Intercon standards, this game is downright tame. Modern dress, and I don't actually expect any serious gun battles in-game (since, after all, the place is crawling with police). I may not even write a real combat mechanic, since I don't plan to encourage in-game combat.
Heck, this is *nothing* compared to Tabula Rasa II -- there, I had to invent a mechanic of "Dead Body Cards", to represent the corpses literally piling up like cordwood late in the game. By contrast, this is a more a story about lives ruined, rather than violence...
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And really, by Intercon standards, this game is downright tame. Modern dress, and I don't actually expect any serious gun battles in-game (since, after all, the place is crawling with police). I may not even write a real combat mechanic, since I don't plan to encourage in-game combat.
Heck, this is *nothing* compared to Tabula Rasa II -- there, I had to invent a mechanic of "Dead Body Cards", to represent the corpses literally piling up like cordwood late in the game. By contrast, this is a more a story about lives ruined, rather than violence...