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There's nothing like rereading one of my own games after four years...
... to drive home that I really need to learn how to edit. Most of these character sheets are solid, and I'm pleased to note that the writing mostly holds up, but *boy* are some of them long. It's going to take a month just to read myself back into my own game, assuming we do wind up re-running it...
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I will say that the file-format problem (which has bitten me badly on the ass in the past) is one reason why I like my current approach: all of my games are currently developed in my own open-source wiki-db system. It's not fancy (especially in terms of print formatting) and a bit hard to use, but it's bloody damned powerful as a game-design tool and very stable, and since I developed the platform I'm in a lot less danger of stale and unreadable data...