The tools still aren't quite there, at least, for me. I spent a whike using Sketchup making models for 40k to print out--once we have a master we can use it for cheaper resin molding. But getting something that would pass their tests for validity was surprisingly hard--stupid stuff like faces being one-sided and pointing the wrong way, such that volumes aren't 'closed', except you can't fix it in the modeling tool. Or corber points that are impossible to print, but that are only caught three steps later than the modeling. So you have a fair amount of iteration, even (especially?) for someone used to making platonic 3d models.
It's all very exciting. Maybe they just need some usability insight to help with the realization process...
(no subject)
Date: 2011-03-04 04:20 am (UTC)It's all very exciting. Maybe they just need some usability insight to help with the realization process...