I *hate* this bloody phone system
May. 12th, 2005 11:35 amCase study of bad design: I just got a phone message at work. To deal with it, I have to:
Press the VoiceMail button.
Enter my phone extension (the one I'm holding in my hand, mind), followed by "#"
Enter my password, followed by "#". Note that this has to be done slowly -- if you enter it too fast, it drops digits and rejects the login attempt.
Press 2 to receive messages
Listen to the very... slowly... spoken... message... intro, which consists of the phone number that called, the time of the call, and the length of the call. *Then* I get offered another menu, and pass 0 to listen.
After the message is done, press *d (note the sudden switch from numerics to letter codes) to delete it.
All told, it takes 1-2 minutes to listen to a 15-second phone message, and the interface is so incoherent I can't remember the menu commands. If I ever write a UI quite this bad, someone please shoot me...
Press the VoiceMail button.
Enter my phone extension (the one I'm holding in my hand, mind), followed by "#"
Enter my password, followed by "#". Note that this has to be done slowly -- if you enter it too fast, it drops digits and rejects the login attempt.
Press 2 to receive messages
Listen to the very... slowly... spoken... message... intro, which consists of the phone number that called, the time of the call, and the length of the call. *Then* I get offered another menu, and pass 0 to listen.
After the message is done, press *d (note the sudden switch from numerics to letter codes) to delete it.
All told, it takes 1-2 minutes to listen to a 15-second phone message, and the interface is so incoherent I can't remember the menu commands. If I ever write a UI quite this bad, someone please shoot me...
(no subject)
Date: 2005-05-12 04:03 pm (UTC)Bring me back to Phone Mail (Rolm) when I was at IBM.
(no subject)
Date: 2005-05-12 05:38 pm (UTC)(no subject)
Date: 2005-05-12 10:04 pm (UTC)I just finished a very nice survey in the Economist (from months ago), whose main thrust was that business is finally waking up to the fact that computer tech has to start getting a *lot* simpler to use. (They point out that every technological revolution starts out being a preposterous pain in the ass, then spends decades getting the usability right.) A few gadgets get it right now (eg, the iPod), but the rest of it can't come too soon, IMO...
(no subject)
Date: 2005-05-12 08:26 pm (UTC)- If you have a message, it will display a prompt for dialing voice mail using one of the menu buttons below the display, but if you pick up the reciever, the prompt disappears and the buttons lose that function, so you must dial through to voice mail on speakerphone. (Fortunately, you can pick up the receiver before actually playing the messages.)
- The prompt for messages is text displayed on an un-backlit LCD display. No message light, no blinking. (Even cheap hotel phone systems have that.) In the winter late in the day, I have to remember to use a flashlight to check if I have messages, because it's unreadable with just the fluorescent light on the other side of the desk.