Nov. 6th, 2009

jducoeur: (Default)
I haven't posted many diary entries lately -- that's mostly because I've been pretty cranky, and I never like posting in such a mood. That said, November was an illustration of a principle I've often found: that the universe tends to keep my life interesting, so long as I pay attention to the opportunities it gives me. So the next few entries will be catching up on what's been going on, as life not only became a bit of a roller-coaster, but one gaining speed pretty rapidly. Part one is about work and stuff.

When last we left our hero, he was trying to emulate a good British stiff upper lip, and halfway managing it, but let's get real: losing the CommYou project hurt like hell. While I'm really excited to see all of these ideas I've been talking about for years being put into practice, I had kind of been hoping to be the one to make the splash there. It's a blow to the ego to realize that, while I am very good at startups, I'm not very good at the entrepreneur-CEO role.

The adjustment took about three weeks, from the point at which I realized that Google Wave had washed CommYou out to sea (yes, yes -- get used to the bad metaphors), before really coming to terms with it. There have been two main things that have eased the transition:
  • Google aren't stupid: they know that, if Wave is really going to succeed, they can't just build a tool -- they need to incite a whole new infrastructure. Part of giving that any credibility is fostering not just open protocols, but reference implementations of those protocols that aren't under Google's thumb. So I've wound up diving into that end of things. In particular, there is a small group of folks who are pretty serious about seeing this not only happen, but happen right. Most are pretty clear about the weaknesses in Google's initial implementation, but understand the potential in the idea. I think most of us tacitly agree that the objective here is to foster competition, and that means making a real stab at beating Google at their own game.

    It's pretty chaotic right now -- among other things, everyone prefers different server implementation languages -- but I believe we'll gradually pull it together. So CommYou or something like it may yet be back eventually, in somewhat different form.


  • I no longer have an excuse to spend a day a week on CommYou, though: my business plan is shattered. This means I'm now working fulltime again. The silver lining in *that*, of course, is an immediate 25% boost to my salary, which doesn't suck. Indeed, the effective boost is more than that -- I've been paying a huge amount of money to run the CommYou server, which I'm about to claw back. So the total rise in my take-home is probably more like a third.
So my ego is bruised, but it definitely makes my life easier.

There *was* a sense of being adrift, and not knowing what to do next, which isn't a sensation I enjoy: that was the source of much of the crankiness. But remember what I said above, about the universe keeping things lively? Well, we'll talk about that in the next couple of entries...
jducoeur: (Default)
I haven't posted many diary entries lately -- that's mostly because I've been pretty cranky, and I never like posting in such a mood. That said, November was an illustration of a principle I've often found: that the universe tends to keep my life interesting, so long as I pay attention to the opportunities it gives me. So the next few entries will be catching up on what's been going on, as life not only became a bit of a roller-coaster, but one gaining speed pretty rapidly. Part one is about work and stuff.

When last we left our hero, he was trying to emulate a good British stiff upper lip, and halfway managing it, but let's get real: losing the CommYou project hurt like hell. While I'm really excited to see all of these ideas I've been talking about for years being put into practice, I had kind of been hoping to be the one to make the splash there. It's a blow to the ego to realize that, while I am very good at startups, I'm not very good at the entrepreneur-CEO role.

The adjustment took about three weeks, from the point at which I realized that Google Wave had washed CommYou out to sea (yes, yes -- get used to the bad metaphors), before really coming to terms with it. There have been two main things that have eased the transition:
  • Google aren't stupid: they know that, if Wave is really going to succeed, they can't just build a tool -- they need to incite a whole new infrastructure. Part of giving that any credibility is fostering not just open protocols, but reference implementations of those protocols that aren't under Google's thumb. So I've wound up diving into that end of things. In particular, there is a small group of folks who are pretty serious about seeing this not only happen, but happen right. Most are pretty clear about the weaknesses in Google's initial implementation, but understand the potential in the idea. I think most of us tacitly agree that the objective here is to foster competition, and that means making a real stab at beating Google at their own game.

    It's pretty chaotic right now -- among other things, everyone prefers different server implementation languages -- but I believe we'll gradually pull it together. So CommYou or something like it may yet be back eventually, in somewhat different form.


  • I no longer have an excuse to spend a day a week on CommYou, though: my business plan is shattered. This means I'm now working fulltime again. The silver lining in *that*, of course, is an immediate 25% boost to my salary, which doesn't suck. Indeed, the effective boost is more than that -- I've been paying a huge amount of money to run the CommYou server, which I'm about to claw back. So the total rise in my take-home is probably more like a third.
So my ego is bruised, but it definitely makes my life easier.

There *was* a sense of being adrift, and not knowing what to do next, which isn't a sensation I enjoy: that was the source of much of the crankiness. But remember what I said above, about the universe keeping things lively? Well, we'll talk about that in the next couple of entries...
jducoeur: (Default)
So there I was at Game Night, about two weeks ago, shooting the breeze with [livejournal.com profile] mindways and [livejournal.com profile] keshwyn. All intent of leaving at midnight was shot: we pulled up a cup of tea and spent a couple of hours chatting about this and that, when she happens to ask whether I'm interested in some GM'ing.

Strange Boston is one of the campaign LARPs currently running; a bunch of my friends are in it. As it happens, she's one of the GMs, and they've been a little short-handed. The next run is early December; would I like to come in as an AGM?

The timing was really quite good. I haven't GM'ed anything in too long, and there's a certain appeal in *not* being the lead GM for a change -- I found that helping out had a lot of appeal. So I accepted.

Last Thursday was my crash-course introduction to the game, and this looks like it's going to be a lot of fun. The scenario is flexible and cool; the details are just plain delicious; and I already know half the people in the game. We talked a bit about what might happen in the next run, and the ideas have started to percolate. There's a lot for me to read into, but the writing duties are decently light. And after all, I have lots of boring free time, right?

Then came Saturday...
jducoeur: (Default)
So there I was at Game Night, about two weeks ago, shooting the breeze with [livejournal.com profile] mindways and [livejournal.com profile] keshwyn. All intent of leaving at midnight was shot: we pulled up a cup of tea and spent a couple of hours chatting about this and that, when she happens to ask whether I'm interested in some GM'ing.

Strange Boston is one of the campaign LARPs currently running; a bunch of my friends are in it. As it happens, she's one of the GMs, and they've been a little short-handed. The next run is early December; would I like to come in as an AGM?

The timing was really quite good. I haven't GM'ed anything in too long, and there's a certain appeal in *not* being the lead GM for a change -- I found that helping out had a lot of appeal. So I accepted.

Last Thursday was my crash-course introduction to the game, and this looks like it's going to be a lot of fun. The scenario is flexible and cool; the details are just plain delicious; and I already know half the people in the game. We talked a bit about what might happen in the next run, and the ideas have started to percolate. There's a lot for me to read into, but the writing duties are decently light. And after all, I have lots of boring free time, right?

Then came Saturday...

Profile

jducoeur: (Default)
jducoeur

May 2025

S M T W T F S
    123
45678910
11121314 151617
18192021222324
25262728293031

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags