Pointless but Cute Technologies, #2948
Dec. 11th, 2006 12:02 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
So I've confirmed what I suspected: the new camera on my new desktop computer at work lets me use "live avatars". That is, it detects my facial movements, and instead of showing my face when I'm communicating, shows an animated avatar. Current frame rates are very slow (maybe four frames/second), but Moore's Law will take care of that.
I'm curious about how long it will take before online services like Second Life begin to use technology like this, allowing you to simply "talk" to your camera and have it show up as your in-game avatar talking, mimicking your lips and facial expressions. There are some standards that will have to be developed before this is possible, but it's clearly coming: this toy serves as a nice little proof-of-concept.
So if you try to do a video IM with me, don't be surprised if I show up as a bug-eyed alien, or a shark, or even a smiley face, all of which I have currently installed...
I'm curious about how long it will take before online services like Second Life begin to use technology like this, allowing you to simply "talk" to your camera and have it show up as your in-game avatar talking, mimicking your lips and facial expressions. There are some standards that will have to be developed before this is possible, but it's clearly coming: this toy serves as a nice little proof-of-concept.
So if you try to do a video IM with me, don't be surprised if I show up as a bug-eyed alien, or a shark, or even a smiley face, all of which I have currently installed...
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Date: 2006-12-11 05:05 pm (UTC)(no subject)
Date: 2006-12-11 07:28 pm (UTC)(no subject)
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Date: 2006-12-12 12:54 am (UTC)(no subject)
Date: 2006-12-12 03:24 am (UTC)Mind, I'm using game consoles as my "generation" marker, so that's several years per generation -- about ten years to get this feature down. Ten years is an *eternity* in this business, so I think it's a plausible guess. Yes, I'm explicitly assuming that the uncanny valley can be overcome -- that you just have to get *all* the details right (including things like skin texture and eye movement) to pull it off...
(no subject)
Date: 2006-12-11 05:17 pm (UTC)How does the tech you're using work? Does it assume you only have one icon visible on your receiver's screen? Does it change your default IM icon?
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Date: 2006-12-11 07:40 pm (UTC)(no subject)
Date: 2006-12-11 07:49 pm (UTC)(no subject)
Date: 2006-12-12 03:28 am (UTC)And there's something deliciously *wrong* about showing up as an animated smiley-face icon (or a stick figure) in live video conversation. It's a whole new realm of expressiveness: when they get the technology really up to snuff, I think this is going to become *really* popular...
Reserve your place on Zanzibar now!
Date: 2006-12-11 05:28 pm (UTC)Re: Reserve your place on Zanzibar now!
Date: 2006-12-11 05:36 pm (UTC)Re: Reserve your place on Zanzibar now!
Date: 2006-12-11 06:25 pm (UTC)(The one I'm now most familiar with, for SL, lets you change just about everything -- although it won't let you get particularly fat.)