The hell of working in an ongoing world
Dec. 12th, 2006 01:23 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Argh! The Foglios aren't going to make it easy to figure out who to put into this game, are they? *Sigh*.
Yes, yes -- it's just a Heterodyne Story, and we can (and probably must) to some degree fiddle with continuity. But I'd really prefer to keep as close to canon as reasonably possible. We'll see how we have to play this: yesterday's page doesn't bode well...
Yes, yes -- it's just a Heterodyne Story, and we can (and probably must) to some degree fiddle with continuity. But I'd really prefer to keep as close to canon as reasonably possible. We'll see how we have to play this: yesterday's page doesn't bode well...
(no subject)
Date: 2006-12-12 10:00 pm (UTC)Also, this is a particularly bad moment to be looking for stability in the storyline. They've been building up to this for months in terms of moving in characters, and this is presumably a volume climax going on. Give it a few weeks to settle down before locking in on a continuity point.
(no subject)
Date: 2006-12-12 10:14 pm (UTC)Or something, yes. I've been trying to avoid any assumptions of what the stitches are all about, although that's definitely one of the more likely hypotheses. Whatever he is, we're getting a reminder that he is a *scary* sonovabitch when he wants to be.
Also, this is a particularly bad moment to be looking for stability in the storyline.
Yeah, I know. I have no idea what "Opera Week" portends, but I have a suspicion that much is about to change. It's just inconvenient timing, because quite soon I need to choose which characters are actually in-game, which is tightly related to the question of which major plots we're going to run with. My (admittedly self-imposed) deadline for this is around Jan. 1, and I don't want to slip that by much -- this game has a lot of costuming appeal, and I want to give the players who want to a chance to do it up...
(no subject)
Date: 2006-12-12 11:36 pm (UTC)Now, granted, GG:TW is way out of date (check out the Abner and Pix picture!) but I'm inclined ot think that Klaus being a construct hasn't changed.
(no subject)
Date: 2006-12-12 11:44 pm (UTC)(no subject)
Date: 2006-12-13 12:29 am (UTC)(Besides, we should be assuming as little player knowledge as possible anyway -- some of them haven't read the series...)
(no subject)
Date: 2006-12-13 12:24 am (UTC)(no subject)
Date: 2006-12-13 02:13 am (UTC)