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I seem to have accidentally wound up with the high concept for my game for Intercon next year. (As so often, it's all Christian's fault: he is always a font of game ideas.)

To that end, I am looking for any and all ideas for Drip -- the water-cooler horror game. It's going to be a vicious satire of All Things Office. The ideas are already flowing pretty quickly, but I welcome more: if you have character ideas, situations or just war stories about Office Life, send them along and I might work them in. Feel free to brainstorm wildly: weird and unlikely isn't necessarily a bar here. (Those who remember Panel will know how willing I am to get downright strange in my scenarios.)

(No, [livejournal.com profile] tpau, I'm not bidding it yet. Among other things, I haven't figured out the game's scope yet. It might be a one-hour 10-person Z game, a two-hour 20-person Sunday-or-Friday game, or a full four-hour 25-to-30-person slot. Once I understand how big the game is, I can think about bidding it...)

One company had about 4 rounds of layoffs...

Date: 2009-03-28 01:59 am (UTC)
From: [identity profile] anu3bis.livejournal.com
...over the length of 2 years. Each time, folks were called into one of two rooms, the big room and the small room. You didn't want to be in the small room.

Re: One company had about 4 rounds of layoffs...

Date: 2009-04-02 03:13 pm (UTC)
From: [identity profile] learnedax.livejournal.com
There was the time the whole company got called to a same-day surprise mandatory offsite meeting, and half of them were discreetly lead to each of the two rooms, with my half asked not to try returning to the office. That was 5 days before Christmas.

For multiple rounds of layoffs, [livejournal.com profile] jducoeur and I got to see maybe 4 rounds where each time the management swore it would be the last...

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