Thinking outside the box of the screen
Mar. 12th, 2010 11:26 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Thanks to Lambda for the pointer to this *remarkable* research project. The Code Bubbles project is a radical rethink of UI design -- specifically, an IDE that bears no resemblance to conventional IDEs. It implicitly asserts that it is silly to constrain everything to the boundaries of the visible window, and instead builds an IDE inside a very large, pannable workspace. The result is that it uses physical continuity in ways nothing today does -- in particular, it very casually lays large numbers of related blocks side-by-side, rather than requiring you to keep them in mind as you flip back and forth. There's an 8-minute video, which is well worth watching.
Very neat stuff. I'm sure that it will need further refinement, but my reaction is that they're on to something here, and that we'll see these ideas showing up in real systems soon...
Very neat stuff. I'm sure that it will need further refinement, but my reaction is that they're on to something here, and that we'll see these ideas showing up in real systems soon...
I want that for my Windows desktop!
Date: 2010-03-12 05:11 pm (UTC)Also, is it just me, or is this designing the OS for when we replace our whiteboards with projected screens with motion-sensitive interfaces?
Re: I want that for my Windows desktop!
Date: 2010-03-12 06:07 pm (UTC)sounds a little familiar
Date: 2010-03-13 05:00 pm (UTC)When I was working on different projects during the day, I'd have separate parts of the space set up as different screens, with the needed windows in each. Moving around was by some combo of meta-key and/or mouse-button and/o drag. On a system with a 3-button mouse, there were a lot of choices. And all of it user configurable.
Let me know when they can stack a bunch of those for 2&1/2-D or have true fly-thru 3-D.