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One highlight of the day today was the sending to Pelican vigil of Master Robyyan, an old friend from the dance community. In his vigil book, I mentioned Rule #1, which I cite frequently these days:
Do what's Fun.
Don't do what's not Fun.
And it reminded me that people have challenged me on that several times, citing the necessity of unfun. But I want to push back on that a bit.
Unfun can be a necessary evil, but it's less necessary than often believed. If something is unfun, see what you can do to change that. Sometimes that's a matter of finding the joy in what you're doing. (For instance, the discovery of the cameraderie of doing dishes after the event for an hour.) Sometimes it is changing the task to be more fun. (Kobayashi Maru cheats can be a blast.) Sometimes it's finding the person for whom it *is* fun to do it instead. (Remember, delegation in a good thing on many levels.) Sometimes, it's challenging your assumptions and saying, "Why are we doing this unfun thing anyway?"
And yes, occasionally you have to suck it up and just accept the unfun stoically. But you'd be surprised how often one of the above techniques can be applied if you're willing to put some imagination into it, and how much healthier you'll be for it.
So don't just accept unfun. Rule #1 matters - it's the heart of survival in the SCA or any other organization, and it's worth trying to live by...
Posted via LiveJournal app for Android.
(no subject)
Date: 2011-07-03 11:13 am (UTC)Reframing
Date: 2011-07-03 12:05 pm (UTC)wrt Williams: I suspect renaming wouldn't work for most people: it's too external. There needs to be at least some pleasure in the act, IMO, or else it really is drudgery. If you just flat out don't want to do what you're doing, you will eventually either 1) numb a part of your personality or 2) stop doing it, no matter what you call it. Better to find something valuable to do that resonates better with you. For example, it took me decades to find a form of exercise that suited me, but now that I have, I actually *look forward* to it.
(no subject)
Date: 2011-07-03 03:05 pm (UTC)(no subject)
Date: 2011-07-05 02:07 pm (UTC)(no subject)
Date: 2011-07-03 03:07 pm (UTC)(no subject)
Date: 2011-07-03 03:14 pm (UTC)(no subject)
Date: 2011-07-04 05:17 pm (UTC)(no subject)
Date: 2011-07-05 02:16 pm (UTC)(no subject)
Date: 2011-07-05 02:04 pm (UTC)(no subject)
Date: 2011-07-03 06:14 pm (UTC)A sense of responsibility
Date: 2011-07-04 05:16 pm (UTC)That's why I do the unfun things.
But, fun is important too. :)
Re: A sense of responsibility
Date: 2011-07-05 02:02 pm (UTC)I've seen that happen *so* many times: it's a classic SCA Pelican-track trap, and part of why you so often see people drop out shortly after Peerage: it serves as an opportunity to reflect, and they realize that they *haven't* been having Fun for much too long, because they've over-burdened themselves with responsibility...
(no subject)
Date: 2011-07-06 01:48 am (UTC)The prime rule of Pennsic: It's your vacation, stupid!
And the corollary: It's everyone else's too. Someone has to make it happen.
(no subject)
Date: 2011-07-06 01:51 am (UTC)(no subject)
Date: 2011-07-06 01:59 am (UTC)