jducoeur: (Default)
[personal profile] jducoeur
Player A wants to work with Player B. Player C wants to work with Player B. Players A and C are explicit that they should be kept away from each other. Verrrry special...

(no subject)

Date: 2007-01-01 10:45 pm (UTC)
From: [identity profile] liamstliam.livejournal.com
Just asking:

Do you do yourself a disservice by allowing people to make these kinds of requests, or is it just part of LARP etiquette.

I certainly understand the concept, and I know there are many reasons that people do not want to interact specifically with others.

It just seems as though it makes the GM's job harder.

Seems reasonable to me

Date: 2007-01-01 11:03 pm (UTC)
From: [identity profile] metageek.livejournal.com
Requests of the form "I can't play with X" seem reasonable to me; the players are saying that, if they have to choose between playing with X and not playing, they'll choose not to play. That's their right, and it's probably a favor to Justin for them to say it in advance, so he doesn't have to iterate.

(no subject)

Date: 2007-01-02 12:42 am (UTC)
From: [identity profile] queenortart.livejournal.com
There are some people who just shouldn't be pushed together. In every group there are people that other people can't interact with because of rl issues, or because they have really pissed each other off in the past.

It makes for a better game usually if you avoid the wangst of putting these people together!

(no subject)

Date: 2007-01-02 12:54 am (UTC)
From: [identity profile] liamstliam.livejournal.com
Oh, I do understand this, and again, I have been to one LARP convention.

It seems to be there must be varying degrees of "I don't want to play with this person."

In some cases, it might not be a big deal if you had to. (say a husband and wife who want o be in the same game).

In some cases, as pointed out earlier, it might be a deal-breaker. (I would prefer to not play at all if I have to play oopposite my ex-wife who dumped me for a cute GM via e-mail during a con).

Just thinking out loud.

(no subject)

Date: 2007-01-02 01:17 am (UTC)
From: [identity profile] queenortart.livejournal.com
From my own POV

There are people I will not for example do romance with because a) they suck b) I have no chemistry with them c) I loathe and despise them

There are people I do not want to hang my entire game off, but if they happen to be around the same bit of the game the world will not come to an end. There are people I will run away screaming from. There are people who are my good friends in real life who I just don't mesh with in game.

It is etiquette to ask, and avoids the gnashing of teeth when your players discover that they are expected to be married to a person they would willingly shove under a bus, or are best buddies with someone they wished they had actually managed to poison!

I have about half a dozen people on my 'avoid like the plague' list. I don't think any of them will be at Intercon :)

(no subject)

Date: 2007-01-02 05:21 pm (UTC)
From: [identity profile] meranthi.livejournal.com
I was going to say that I would much rather not work with the people I don't like than work with the people I do. If that made any sense.

Logic puzzles

Date: 2007-01-01 10:55 pm (UTC)
From: [identity profile] metageek.livejournal.com
Sounds like a job for Prolog! :-)

(no subject)

Date: 2007-01-02 01:15 am (UTC)
From: [identity profile] herooftheage.livejournal.com
If both A & C are explicit about not playing with each other, then I'd have neither of them play with B, unless you need one of them to play with B, in which case I'd either take the obvious one or flip a coin. If only one of them makes the claim, then I'd have the other play with B, unless the other way is a better story choice.

(no subject)

Date: 2007-01-02 04:14 am (UTC)
keshwyn: Steampunk Evelyn (anime style) (oldgaming)
From: [personal profile] keshwyn
I am reminded of the time when you and [livejournal.com profile] hungrytiger warned me, "OK, you said you didn't want to be cast with A and B, but really, your questionairre matched one character perfectly and you are cast opposite A and B -- but you should feel absolutely free to try and kill them if they piss you off."

And I was -just fine- with that. :)

(no subject)

Date: 2007-01-02 04:38 am (UTC)
laurion: (Default)
From: [personal profile] laurion
Oops. I know my preference is lend more weight to the 'avoid' list than to the 'work with' list, if only because running counter to one can lead to a really bad game, whereas the other is less likely to make things go boom.

(no subject)

Date: 2007-01-03 10:31 pm (UTC)
cellio: (gaming)
From: [personal profile] cellio
Sounds like Player B gets to make the choice to me, as the one player here who hasn't added any demands to the mix. Or, neither A nor C gets to play with B.

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