Shapeways

Mar. 3rd, 2011 06:08 pm
jducoeur: (Default)
[personal profile] jducoeur
The Economist had an article the other week, about the rise of 3D Printing and its potential to upset a lot of assumptions. It was a cool discussion with lots of entertaining examples (such as the printed and playable violin on the cover), but one of the more interesting points was the rise of companies that are making this capability mass-available, including Shapeways.

I've been exploring the Shapeways site, and it's really quite neat. It's kind of like CafePress, only for three-dimensional objects. You design something; you upload it to the site; choose things like what materials to use; and hit "Print". A couple of weeks later, they send you your thingamy. You can sell stuff through the site, and even use them for mass customization: changing extra for one-off customized versions that people can buy.

It drives home that this technology is not only for real, it's approaching the mass-market level. Shapeways is a bit expensive and a bit inconvenient to use -- but only a bit, and it's easy to see how, with a few more years of maturing of the relevant technologies, this stuff could become routine. They already let you choose any of a number of materials (glass, stainless steel, plastic, faux sandstone, etc), to get the effect you're looking for.

Very tempting, and I may find serious uses for this -- for instance, for custom game pieces. A period-style chess set, made out of gold-plated steel, could be quite snazzy. (If a bit ferociously expensive...)

(no subject)

Date: 2011-03-03 11:16 pm (UTC)
From: [identity profile] canthelpyou.livejournal.com
Yeah, I found Shapeways a few months ago, when I found the Makerbot. That's a thing the Economist article didn't touch on -- a 3D printer priced for the home market. Right now it's about the same price as a good laptop, about $1g, but you have to assemble it yourself. It's fascinating, though. I've got a couple videos bookmarked on Youtube of the machine in action:

http://www.youtube.com/user/plswog#p/u/6/W9tnqHS2vFo
http://www.youtube.com/user/plswog#p/u/27/LBzyZSVK_Gs

http://www.makerbot.com/

I can easily see, in about 5-10 years, the price coming down to the point where anyone can afford one just as they have an inkjet printer now. The Makerbot would work great for plastic items and for checking the models before you sent them to Shapeways to be printed in other materials.

It's a gripping idea, isn't it?

(no subject)

Date: 2011-03-04 12:33 am (UTC)
From: [identity profile] gyzki.livejournal.com
Yah. When I read about that in The Economist, all I could think of was Neal Stephenson's Diamond Age.

(no subject)

Date: 2011-03-04 08:29 pm (UTC)
From: [identity profile] metageek.livejournal.com
That and Cory Doctorow's "Printcrime".

(no subject)

Date: 2011-03-04 01:32 am (UTC)
From: [identity profile] cvirtue.livejournal.com
You... you enabler!

Wow. Gonna drop some money there sometime soon, and there are things I have wanted that I could design....

(no subject)

Date: 2011-03-04 03:40 am (UTC)
From: [identity profile] outlander.livejournal.com
Oh, if I could afford it, they have beautiful catan hexes. Oh my. This could be dangerous indeed.

(no subject)

Date: 2011-03-04 04:20 am (UTC)
From: [identity profile] metahacker.livejournal.com
The tools still aren't quite there, at least, for me. I spent a whike using Sketchup making models for 40k to print out--once we have a master we can use it for cheaper resin molding. But getting something that would pass their tests for validity was surprisingly hard--stupid stuff like faces being one-sided and pointing the wrong way, such that volumes aren't 'closed', except you can't fix it in the modeling tool. Or corber points that are impossible to print, but that are only caught three steps later than the modeling. So you have a fair amount of iteration, even (especially?) for someone used to making platonic 3d models.

It's all very exciting. Maybe they just need some usability insight to help with the realization process...

(no subject)

Date: 2011-03-04 07:04 am (UTC)
From: [identity profile] canthelpyou.livejournal.com
Exactly. Right now you have to be a tinkerer to want to do this. You have to assemble the printer, tweak it, learn the software, make a model, tweak it, and so iterate. Your average user who can barely check his email is not going to be able to do this. I give it 5-10 years before simplified software and cheaper printers allow these to show up in non-geek homes.

And if I had the cash, I'd have bought a Makerbot already.

(no subject)

Date: 2011-03-04 03:02 pm (UTC)
From: [identity profile] dragonazure.livejournal.com
About 13 years ago, [livejournal.com profile] ealdthryth worked for a startup company that built 3D printers that used a recyclable thermoplastic in the printers to build models. They closed down just as the machines became viable.... It was pretty neat technology and great because everything else on the market used lasers and/or toxic resins.... It was relatively afforabable (I think about $10K or under at the time). We've still got a few of the really delicate structures the test printers built.

But the technology (and computer hardware) have become mature enough that I've seen kits to build your own 3D printer.

(no subject)

Date: 2011-03-04 03:03 pm (UTC)
From: [identity profile] calygrey.livejournal.com
Wow. I'd no idea it was commercial now. A number of years ago my across the street neighbor worked for one of the companies developing 3-D printers. He gave me a couple of figurines printed in "sandstone". Fragile, but cool. I still have them; one colored, and one plain - waiting to be painted.

tried to use shapeways when it was still in beta

Date: 2011-03-04 03:31 pm (UTC)
From: [identity profile] sandy teger (from livejournal.com)
I met the folks from Shapeways at a press reception for demoing cool new things back quite a long time ago. I was given a promo to create a small object. However, when I tried to do it, it was so buggy that I finally gave up--after numerous conversations with the PM and their support person. I would imagine it has evolved a long way since then.

btw, interesting that your dad was also very taken by the same Economist article.

(no subject)

Date: 2011-03-04 04:05 pm (UTC)
From: [identity profile] hfcougar.livejournal.com
I can't help but see this as the inevitable evolution of the vending machine I used as a very small child to make wax animals at the zoo...

(no subject)

Date: 2011-03-04 08:15 pm (UTC)
From: [identity profile] metageek.livejournal.com
Looks like you mean the article "The printed world"? There was another one back in October, "An atom-based product, developed in bits", about a company that developed their product this way. (It's a photo tripod adapter for iPhones.)

(no subject)

Date: 2011-03-04 10:09 pm (UTC)
From: [identity profile] rosinavs.livejournal.com
Speaking of customized game pieces, I've long wanted rhombic d12s, and to make d24s and d60s, and different d24s than are on the market.

Some of the geometry toys I use to build models were impossible before 3d printing; they couldn't figure out how to mold them otherwise.

Timely topic

Date: 2011-03-05 01:43 am (UTC)
From: [identity profile] indigoserenity.livejournal.com
There was an article in this month's issue of Architect (I think that is where I read it) about 3D printing of food, basically using edible ink instead of resin or wax and sawdust. And postulating a future where people can have a 3D food printer at home and print their food. Not sure it appeals to me on a foodie level, but I could see it being very useful for gourmet chocolates or our friend's friend who is a chocolate sculptor.

(no subject)

Date: 2011-03-05 02:23 am (UTC)
From: [identity profile] the-nita.livejournal.com
Oh gods - I just realised. My set designer normally uses sketchup for his design work.

A 3D printer could give me something where I could test lighting options without having to climb up & down ladders to do so...

(no subject)

Date: 2011-03-05 03:30 am (UTC)
From: [identity profile] aishabintjamil.livejournal.com
I looked at this a while ago, and was tempted by some of the dice available for order. Unfortunately when I got into the nitty gritty details, I was put off by two things:

1. The prices are in Euros - not insurmountable - I could find a currency site and convert before ordering
2.There's a note that the buyer is responsible for paying customs duties outside the EU. That means that without doing some moderately extensive research I have *no idea* what that might add to my purchase price.

If you do order from them, I'd be very interested to hear some numbers on what, if anything, you end up paying in extra fees above the listed price. There's stuff other people have designed that I'm fairly tempted by.

(no subject)

Date: 2011-03-06 11:49 am (UTC)
From: [identity profile] celiskywalker.livejournal.com
I've also been thinking about such things for game pieces for a long time now, and was excited when I ran across shapeways maybe a month or so ago. My father works at a company that makes one brand of 3D printers, but at least his company's printer is too expensive to be feasible for me to invest for myself. Services that have the hardware however, sound very cool.

If you end up trying it out, please let me know how it goes, and I'd even love to come see the results of the process to see what the resolution/quality is. (The resolution of these printers is one of the major two differences between brands according to my father the last time I asked)

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